This is a realtime audioreactive patch made in Unity 3D for the TRIBES SYNERGY party @ Ranch (Turin, Italy).
The original artwork is a digital painting made by Biomechanical Saya
This patch was developed in 3 days before the party as a sort of work in progress and for studio/testing purpose of some Unit3D plug-ins ( Speed Tree, camera path follow, particles with mesh, audioreactive particles, etc..)
The fun part was to trying to recreate the mood of original artwork that inspired this patch.
- Unity3D
- Cinema4D
- Speed Tree
- Syphon